Infinity Ward’s Call of Duty 2 released 14 years ago.

About Castle Crashers:
Call of Duty® 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003’s Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new COD™2 engine.
The #1 WWII shooter development team returns with an amazing new experience: Developed by Infinity Ward, creators of the award-winning Call of Duty. All-new, unprecedented enhancements from stunningly realistic graphics to seamless gameplay, thanks to the revolutionary COD2 engine, groundbreaking AI, and choice-based gameplay innovations. Beautifully rendered snow, rain, fog, and smoke, combined with dynamic lighting and shadows, make this the most intense WWII shooter yet.

New conflicts and enemies to face: Call of Duty 2 brings you bigger battles, with more tanks, troops, and explosions on-screen, and bigger scope, with a wide range of locales and environments across the European Theater. Fight “The Desert Fox” across the scorching sands of North Africa as wave upon wave of tanks clash in the desert. Use rocket-propelled grappling hooks alongside your Army Ranger squad to storm and scale the cliffs of Pointe du Hoc against a relentless German counterassault, and slog through urban chaos as a tank hunter in war-torn Russia.

Rely on your squad as never before: The dozens of Allied soldiers surrounding you are fully aware of the changing situations around them, and will let you know using an all-new, context-sensitive battle chatter system. They will draw enemy fire, lay down cover for you, use foxholes and moving tanks for cover, and warn you of incoming enemy troops and hostile fire.

Choice-based gameplay: Play through missions in the order you see fit. Will you decide to play first as a sniper or as a tank commander? It’s your call. Open-ended battlefields allow you to individualize your tactics and choose the order in which you complete your objectives.

Multiplayer Mayhem: Go online for intense Axis vs. Allies team-based multiplayer action, building on the hugely popular Call of Duty multiplayer modes.

Video Includes:
Call of Duty 2 Review
Call of Duty 2 Gameplay
Call of Duty 2 PC Gameplay
Call of Duty 2 Multiplayer Gameplay

#CallOfDuty #Retrospective #ClassicReview

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Call of Duty 2 : 14 Years Later – Forge Labs

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27 thoughts on “Call of Duty 2 Review : 14 Years Later – Forge Labs”

  • If you want more, here's a video where I spent $300 on on bad Fishing Games and reviewed them!

  • This video game was released when I was about 5 years old back in 2005. One of the best video games of the Second World War I've played about 5 years ago since 2014 during my early teenhood at 14 now my teenhood is going to end by 19 I turn that age by October 18 and next year I turn 20 by October of 2020. My adulthood starts and time has flew away so fast! Back in the old days in the year 2004 2005 and 2006 when video games were better and they were cheaper than nowadays every video game $60 dollars for PC Xbox One etc. Though the weapons I like in the video games are the Luger P08, MG-42, MP-40, STG-44 The M1903 Scoped Springfield and the Thompson M1A1 I like those sound effects of them. The German American and Soviet Uniforms look so awesome better than the military today I want to buy those older uniforms and the headgears of those wars. My favorite mission Pointe Du Hoc Normandy Landings when the American Soldiers climb up that hill when they're in France Sergeant Randall looks like Luigi of Super Mario this video game had the best campaign single player CoD is better than Halo 4 5 Guardians and the Halo Series!

  • Wilko Stomberg says:

    Back in the Days when CoD was a Singleplayer Masterpiece Series while Battlefield was Multiplayer Gold.
    Now everybody needs to have Multiplayer and basically no good Singleplayer Game gets released.
    I miss those Days.

    I hope we will get a new Singleplayer Era with good Games, good atmosphere, good narrative and all that stuff.

  • My high school history teacher (we'd bonded over talking about EQ) told me (not recommended, told me*) to get this game. We were covering WWII in class and he'd picked up the game on release, knowing the campaign was covering some of the most significant battles of the war. As a 17 year old gaming and history nerd, it blew my mind. I'll still bring up the game in discussions about how games can actually be educational and change your perspective. Reading about or watching movies about WWII is one thing. Getting to experience, to an extent, what it was actually like landing on the beach at Normandy was amazing. And terrifying. This is one game, I hope to sh* is remade.

  • Man I got this game on PC when I was 10 years old. I remember I needed to get a new graphics card just to run it, and I was blown away by the graphics in that Russian training level.

    This game is what got me into WW2 history hardcore. I used to love watching those history channel documentary segments before each campaign

  • 07:10 yeah the audio seems.. muffled and dull. Now i don't necceseraly know about the realism in the audio however.. it seems..weak .It does not have that OOMPHFFF im going to die vibe. I mean it does make sense i mean you are getting bombarded by bullets etc.. So it could be realistic HOWEVER..( still thinking about the audio ) Its a game. The most interresting about game is : Audio choice. Because audio is more effective rather then the visual or story. That is what will impact you no matter what. Story forgetable.. Visual will be outdated someday but audio.. It can remain quality thru ages. Very interresting indeed.

  • I installed the back2fronts mod and God DAMN wasn't it perfect there we're added missions and guns.Note install the bloodthirsty mod for some more gruesome gore and also when you install the mod always expect to see a german soldier holding a mg42 everytime

  • Gnome Chumpksi says:

    What would be neat if players of ARMA III made single player WWII missions in a campaign form. It would be amazing if they don't do that already.

    Also the STG was being designed in 1943 because Hitler said they needed the accuracy of the Grehwrer(?) and the fire rate of the MP40. And that's how we got the assault rifle. I used to watch a ton of military channel as a kid.

  • Adis G • Videos says:

    I still play this on PC, multiplayer, there are few servers online 🙂 From Bosnia&Herzegovina with love. P.S Thirde 😀

  • Thank you for spending the time to review this game of my childhood and teens, i honestly think it was the best CoD, but i guess most people didnt get into the series until at least CoD4.

  • trav_in_the_box says:

    This game is a bit absurd though haha. Every five seconds it’s “AMBUSH!!!! JERRIES TO THE LEFT SIDE OF THE RODE!!!!” It’s funny though honestly. The game has no chill.

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